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Post by THE GOVERNOR * on Jan 13, 2013 22:02:18 GMT 8
the people * - - -
This is the list of member groups that you may fall under. Choose a group that best suits your characters abilities and/or history.
ENFORCER.
Enforcers are the deputies, led by the sheriff, of this town. They maintain order and plan safety measures that help keep the survivors from getting killed by a walker or by another person. They are the closest you have to a sort of government that lead the people. Order is the last thing that's keeping the people from turning into barbarians and running amock in the town.
FARMER.
Farmers are tasked with looking for new sources of food. They search for fertile soil to plant crops in and turn desolate land into fruitful gardens. They also keep the park and other affairs involved with plant life in check and healthy.
MEDIC.
Medic's keep everybody healthy with the best of their efforts. Unless its a zombie bite of course, then you'd want to stay away from the medics. They'll have you chained in a room and put under close observation. Medics are either nursing wounds or researching for breakthroughs with the little science they have left.
SCAVENGER.
Scavengers have the precarious task of leaving the safety of the walls and looting nearby cities and buildings for things still deemed useful. Other survivors however, envy the scavengers for they don't need special permissions from the enforcers to leave town.
BUILDER.
Builders are tasked with maintaining the barricades and making sure it is unbreachable to repairing broken structures and such. They also turn abandoned houses into apartments and build residences if needed. They are tasked with expanding the walls too to allow for more space and development in the town.
WORKER.
Workers take practically all the other jobs the town has to offer. From waiting at tables to cooking the dishes, chopping wood or storing food. Workers are an all-around lot of people that get sorted by means of their past jobs or at least, what they say they're good at.
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